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I've been building my own game engine from scratch. This heads up was the main reason for this news post. I'm actually going to have to build in pen support as that would totally be possible given the way the brush tool works. I'll be making a few minor changes here and there to see whatever works best. So, if you are looking for quality Facebook Covers with a huge selection look no further as we have thousands of Facebook Covers for you to choose from.

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From my own testing I've not been able to find any bugs, however many of you have reached out to tell me they cannot play the game. I've still gotten a couple complaints though. I probably didn't want to tell anyone so nobody would ask me when it will be released. There are also some really great tools that server admin Kittenswolf has made that have automated sharing and reporting of levels. Unfortunately all older replays will be inaccurate though as Box2d will have been updated slightly. I'd like to continue hosting the flash version of Happy Wheels as long as possible.

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I also managed to speak with a lot of featured level authors. If you're having issues loading Happy Wheels, please tell me what you're experiencing in the comments below. There's also a chance I may be on as I've been using discord to speak to my brother as we murder rats in Vermintide 2. So, no matter what type of cover you want, Firstcovers. Through it I was introduced to some cool users, several of which have become much needed moderators who have greatly improved the quality of the general level submissions. Though I would prefer to be silent, I feel obligated to say that I am still working full time on the sequel, and it's still reeeeeaally time consuming. The discord server, which is now official at , has been very helpful to me and the game.

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Outside of that, I realize I owe everyone a very long blog post regarding the current state of what the hell I've been doing. There are so many complexities to building out all of the vector drawing tools that function similarly to Flash, that I have developed a much greater level of an appreciation for that program. . Hopefully it will become the fully featured platform I always wanted Happy Wheels to be. I just wish I could magically present everyone with what I'm working towards now rather than at some undetermined point in the future. Flash ads no longer seem to be viable, so, as you may have noticed, I just recently added an html5 ad before Happy Wheels loads.

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If there's an issue, I can't fix it unless I know what it is. Tell me the browser you're using, the operating system, what you see, and any other pertinent information. I don't like sharing media of what I'm working on as I would just prefer the final product to speak for itself. They'll still be there for the sake of top records. I probably should have made a news post about this a while ago, but surprises are nice I guess. It was fine all that time, but now, after zero changes to my content, it's offensive.

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However I fixed that on Friday morning yesterday. Was scheduled for this month actually, but I don't see that happening so immediately. If it's not please complain in this Happy Wheels discord here:. It will be out before Flash is murdered by Chrome. I realize I have not made a news post in around 2 years. I've not seen a naked watermelon level in months. Earlier this year google decided, after 7 years, that they no longer felt Happy Wheels was appropriate for their ads.

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A nice upgrade is that it will run at 60 fps interpolated, physics will still be 30 fps. We have thousands of Facebook covers to choose from! I think the topic here borders on a slight emergency, so I'm making this one. If anyone cares, I'm doing well, I've made enough money to fund development for however long it takes, I will put in as much detail as I feel necessary, I'm currently working on the editor, I've made significant progress, and I think I will make an excellent game worthy of everyone's time. That would allow me to actually make much of my own artwork for the game in the editor itself. Anyways, if you're reading this, you'd probably like to visit that place.

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Thankfully, much of the basic graphics engine is complete, and I've been building out the new editor with it over the past year. I'm still solely working on the sequel and it is going well. First Covers - The leader in Facebook covers for your Facebook timeline profile. I'm not developing the port, but I hired a company who I thought was most capable. Search Facebook Covers - Covers for your Facebook Profile! Unlike the flash version of Happy Wheels, I've basically had to learn a new language and construct all of my own tools before I could even get to the creative side of things.

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